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        <title>Pre-production Mecha?</title>
        <link>http://disciplesofzor.com/topic/2723/t/Pre-production-Mecha-.html</link>
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        <![CDATA[ 
  
  


It&#39;s pretty much a given that at this point in time, Tommy Yune is the sole mecha designer for the entire Robotech franchise. He said so as he designed the
&#39;Silverback&#39;, which Protoculture pointed out looked like some kind of gorilla thing.


I&#39;m not saying Tommy&#39;s a bad designer, but what do you think should be done with these &#39;filler&#39; mecha? Should Robotech continue to design new
mecha such as the Silverback, or should it (as usual) go back to the old... ]]>
        </description>

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		<item>
			<title><![CDATA[ Re: Pre-production Mecha? ]]></title>
			<link>http://disciplesofzor.com/reply/21416/t/Pre-production-Mecha-.html#reply-21416</link>
			<description><![CDATA[ I think Tommy should go use them as suppositories starting with the animation mistake and working his way up to the gorilla. HG lacks the ability to add
legitimacy to Robotech. They could have added legitimacy to Robotech if they had any skill in making a story. The best things that HG can do are
<br>
<br>
1) make their own original movie unrelated to Robotech and
<br>
2) properly exploit the rights they have for Macross, Southern Cross, and Mospeada
<br>
<br>
and I agree with the others they better make something new if they want to keep interest. It&#39;s really not that impressive that they can dig up some mutant
design and have Toynami make one. ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (Legioss)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/reply/21416</guid>
			<pubDate>Fri, 06 Mar 2009 12:11:37 PST</pubDate>
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		<item>
			<title><![CDATA[ Re: Pre-production Mecha? ]]></title>
			<link>http://disciplesofzor.com/reply/21415/t/Pre-production-Mecha-.html#reply-21415</link>
			<description><![CDATA[ <p>Can&#39;t see it.</p> ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (Alpha 11)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/reply/21415</guid>
			<pubDate>Thu, 05 Mar 2009 17:56:46 PST</pubDate>
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			<title><![CDATA[ Re: Pre-production Mecha? ]]></title>
			<link>http://disciplesofzor.com/reply/21286/t/Pre-production-Mecha-.html#reply-21286</link>
			<description><![CDATA[ Can&#39;t see the images. =/ ]]></description>

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			<author>feeds@kickapps.com (CavScout)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/reply/21286</guid>
			<pubDate>Sun, 18 Jan 2009 08:48:11 PST</pubDate>
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			<title><![CDATA[ Re: Pre-production Mecha? ]]></title>
			<link>http://disciplesofzor.com/reply/21284/t/Pre-production-Mecha-.html#reply-21284</link>
			<description><![CDATA[ I&#39;d much rather see them get away from unused OSM designs and take RT mecha design in its own direction, especially when it comes to transitional units.
There just is not likely to be many unused OSM designs that can create bridges between the sagas. ]]></description>

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			<author>feeds@kickapps.com (ShadowLogan)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/reply/21284</guid>
			<pubDate>Sun, 18 Jan 2009 06:54:44 PST</pubDate>
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			<title><![CDATA[ Re: Pre-production Mecha? ]]></title>
			<link>http://disciplesofzor.com/reply/21263/t/Pre-production-Mecha-.html#reply-21263</link>
			<description><![CDATA[ I feel that a transitional stage is necessary. Carry over most of the SC/NG mecha, but start introducing new ones, be they Yune designs or otherwise. The tech
side of Robotech has always been evolving and upgrading. New mecha are introduced all the time, usually within an appropriate service life of the previous
mecha. Kinda gotta get new stuff in there, but that tie to the familiar helps add legitimacy to what is to come next. ]]></description>

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			<author>feeds@kickapps.com (Vestras)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/reply/21263</guid>
			<pubDate>Fri, 16 Jan 2009 19:33:04 PST</pubDate>
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			<title><![CDATA[ Pre-production Mecha? ]]></title>
			<link>http://disciplesofzor.com/topic/2723/t/Pre-production-Mecha-.html</link>
			<description><![CDATA[ <div style="text-align: center;">
  <img src="http://i200.photobucket.com/albums/aa315/medmapguy/ssl2.jpg" alt="image">
  <br>
</div>
<br>
It&#39;s pretty much a given that at this point in time, Tommy Yune is the sole mecha designer for the entire Robotech franchise. He said so as he designed the
&#39;Silverback&#39;, which Protoculture pointed out looked like some kind of gorilla thing.
<br>
<br>
I&#39;m not saying Tommy&#39;s a bad designer, but what do you think should be done with these &#39;filler&#39; mecha? Should Robotech continue to design new
mecha such as the Silverback, or should it (as usual) go back to the old Southern Cross or Mospeada preproduction lineart as a point of reference in designing
stuff? Does rehashing pre-production mecha add legitimacy to Robotech?
<br>
<br>

<div style="text-align: center;">
  <img style="width: 641px; height: 898px;" src="http://i200.photobucket.com/albums/aa315/medmapguy/preprod.jpg" alt="image">
  <br>
</div> ]]></description>

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			<author>feeds@kickapps.com (medmapguy)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2723</guid>
			<pubDate>Wed, 02 Apr 2008 15:07:06 PST</pubDate>
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