<?xml version="1.0" encoding="utf-8"?>

<rss version="2.0"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/">

	<channel>
	  <!-- main channel info -->
        <title>Robotech Gaming</title>
        <link>http://disciplesofzor.com/forums/8</link>
        <description>
        <![CDATA[ A discussion board for Robotech-related games of all sorts.  Video games, paper & dice RPGs, and miniatures games are all on topic here, as long as they are anime-related. ]]>
        </description>

		<!-- optional elements -->
		<language>en-us</language>
		<copyright>Copyright 2006, Kickapps</copyright>
		<managingEditor>feeds@kickapps.com (FeedMaster)</managingEditor>
		<webMaster>webmaster@kickapps.com (WebMaster)</webMaster>
		<!-- note: dates need to be RFC 822 formated "Sat, 07 Sep 2002 00:00:01 GMT" -->
		<lastBuildDate>Thu, 03 Jun 2010 14:35:39 GMT</lastBuildDate>
		<generator>Kickapps Feeds 1.0</generator>
		<docs>http://blogs.law.harvard.edu/tech/rss</docs>
		<!-- <cloud domain="rpc.kickapps.com" port="80" path="/RPC2" registerProcedure="pingMe" protocol="soap"/>-->
		<ttl>60</ttl>

		<rating>
		{pics-1.1 &quot;http://www.icra.org/ratingsv02.html&quot; l gen true for &quot;http://kickapps.com&quot; r (nz 1 vz 1 lz 1 oz 1 cz 1 ) &quot;http://www.rsac.org/ratingsv01.html&quot; l gen true for &quot;http://kickapps.com&quot; r (n 0 s 0 v 0 l 0 ))
		</rating>
		<textInput>
			<title>Search</title>
			<description>Search Domain</description>
			<name>q</name>
			<link>http://kickapps.com/search/direct/</link>
		</textInput>
		<!-- skip
		<skipHours>
			<hour>23</hour>
		</skipHours>
		<skipDays>
			<day>Monday</day>
			<day>Wednesday</day>
			<day>Friday</day>
		</skipDays>-->
		<!-- extensions -->


		<!-- channel items -->
		<!-- descriptions should be shorter than 500 char to be polite -->
		<!-- html shoud be stripped or escaped -->
		<item>
			<title><![CDATA[ Robotech UDK? ]]></title>
			<link>http://disciplesofzor.com/topic/2920/t/Robotech-UDK-.html</link>
			<description><![CDATA[ Well it seems nobody on the RT.com forums are jumping at this so I am going to post it here.<br><br>Epic Games just recently released a free version of the Unreal Engine 3 called UDK(Unreal Development Kit). The engine comes with the ability to make all sorts of games besides FPS using things like UnrealScript. I am just amazed none of the Robotech mod community has jumped at the opportunity of using such a capable and amazing engine like UE3, For FREE!<br><br>It would&nbsp;be cool to see a Robotech fan-game running on it, with the kind of graphics it can handle. Veritechs, Alphas, Betas, and Cyclones&nbsp;in clean current-gen graphics would be awesome.<br><br>For anyone who is interested you just need to go to <a target="_blank" href="http://www.udk.com">www.udk.com</a> and you can see in the "ShowCase" page the kinds of games people have made already.<br><br>Happy Hunting RT. Fans! ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (BrioCyrain)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2920</guid>
			<pubDate>Wed, 12 May 2010 21:23:20 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Army of the Southern Cross - Recruitment Manual ]]></title>
			<link>http://disciplesofzor.com/topic/2911/t/Army-of-the-Southern-Cross-Recruitment-Manual.html</link>
			<description><![CDATA[ Hello all.&nbsp; I am the former webmaster and chief editor of the ASC-RM, and the author Robotech Book 9: Ring of Fire.&nbsp; I have been receiving some e-mail traffic asking for archive copies of my old files.&nbsp; Most recently, someone mentioned the Disciples of Zor forums, so I thought I'd drop in a see what is up.&nbsp; <br><br>I recognize some of you by your handles. Mostly not though...<br><br>So... what's up?&nbsp; Are you guys truly interested in the old site contents or the fairly massive Ring of Fire sourcebook?<br>I'm trying not to pull a "Dave Deitrich" by releasing stuff, then promptly vanishing off the surface of the Earth...<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (Hellcat)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2911</guid>
			<pubDate>Fri, 23 Apr 2010 17:35:49 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ TCH-3 Mecha-saurs ]]></title>
			<link>http://disciplesofzor.com/topic/2900/t/TCH-3-Mecha-saurs.html</link>
			<description><![CDATA[ One of the stopgap measures developed by the RDF to fight the giant Zentraedi until the Battloid programs (both transformable and non-transformable) could
deliver was the development of what where called Mecha-saurs because they created a hybrid of a Battloid and vehicle in design not unlike the Robosaurus
vehicle that would appear at Monster Truck rallies (<a target="_blank" href="http://www.robosaurus.com/home.html"><strong>http://www.robosaurus.com/home.html</strong></a>) in
the late 20<sup>th</sup> Century.

<p> </p>

<p>One of the more successful designs eventually was modified into what would become the unarmed REF TCH-4 All Purpose Tractor Hauler (See Robotech II: The
Sentinels RPG p. 109-110).  While the successor was to fill support roles, several where modified to almost complete TCH-3 standards after a mining facility
lost the mecha assigned to protect the facility and replacements where not expected arrive in time to fend off the next attack by the space pirates (who... ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (ShadowLogan)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2900</guid>
			<pubDate>Tue, 05 Jan 2010 06:08:29 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Robotech Defender Mecha ]]></title>
			<link>http://disciplesofzor.com/topic/2899/t/Robotech-Defender-Mecha.html</link>
			<description><![CDATA[ <p class="MsoNormal">This is my attempt to bring in some of the designs to appear in the Robotech Defender Model kit line into the RPG universe.<span style="">
</span> Several points to be aware of:</p>

<p class="MsoNormal">-All M.D.C. by location stats assume no house rules and are presented in 1<sup>st</sup> Edition values, for use with the newer
2<sup>nd</sup> Ed. Double the value for all locations (x2.5 or even x3 might be better in some cases)</p>

<p class="MsoNormal">-Weapons are presented as standard designs, if for example one of the units is equipped with the GU-11 gunpod I will note it, but not
repeat the stats.<span style=""> </span> In this way they can be updated to the 2<sup>nd</sup> Ed. Standard/house rules much easier.<span style=""> </span> In
the case of missile launchers the Rate of Fire for a volley is any combination from each launcher.</p>

<p class="MsoNormal">-I used the basic size and weapon information from &quot;Mecha Anime HQ&quot; used in the original... ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (ShadowLogan)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2899</guid>
			<pubDate>Tue, 05 Jan 2010 05:49:32 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Savage Robotech ]]></title>
			<link>http://disciplesofzor.com/topic/2883/t/Savage-Robotech.html</link>
			<description><![CDATA[ Hey, I&#39;m new to the Center but thought I&#39;d jump in.  I&#39;m a big fan of Robotech but not a big fan of Palladium Games.  They do nice work stating
things out but their game system leaves much to be desired.  I&#39;ve been playing alot of Savage Worlds lately and have been putting together a conversion for
Robotech that seems to work nicely with the Savage system.  If anybody is interested it can be found-  <a target="_blank" href="http://savage-gamer.wikispaces.com/Savage+Robotech">http://savage-gamer.wikispaces.com/Savage+Robotech</a>
<br>
<br>
Any comments or suggestions would be welcome. ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (insomniac009)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2883</guid>
			<pubDate>Wed, 21 Oct 2009 09:11:37 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ The Next Round Of The Battletech/Robotech Wars ]]></title>
			<link>http://disciplesofzor.com/topic/2872/t/The-Next-Round-Of-The-Battletech-Robotech-Wars.html</link>
			<description><![CDATA[ <a target="_blank" href="http://www.gamasutra.com/php-bin/news_index.php?story=25149">http://www.gamasutra.com/php-bin/news_index.php?story=25149</a>
<br>
<br>
A &#39;Mech in the trailer to the new<em> Mechwarrior</em> video/computer game looks too much like an Excalibur for Harmony Gold&#39;s comfort. 
Cease-and-desist orders and press bulletins are flying in all directions.  Lock-n-load, boys! ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (FPilot)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2872</guid>
			<pubDate>Sun, 06 Sep 2009 22:33:13 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ New RPGs ]]></title>
			<link>http://disciplesofzor.com/topic/2851/t/New-RPGs.html</link>
			<description><![CDATA[ Ok, I am just wandering what people think of the new Robotech RPGs that have come out:  Good, bad , better, what do you think? ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (Alpha 11)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2851</guid>
			<pubDate>Wed, 29 Apr 2009 14:36:44 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Souther Cross Out! ]]></title>
			<link>http://disciplesofzor.com/topic/2846/t/Souther-Cross-Out-.html</link>
			<description><![CDATA[ The Souther Cross RPG is out!  And I will be getting mine in about 3 day!  YAAAA!!!! ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (Alpha 11)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2846</guid>
			<pubDate>Thu, 19 Mar 2009 17:26:14 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ "ANT" Mecha Conversion System ]]></title>
			<link>http://disciplesofzor.com/topic/2844/t/-ANT-Mecha-Conversion-System.html</link>
			<description><![CDATA[ <h1 style="MARGIN: 0in 0in 0pt"><font size="3">Auxiliary Navigator Transport (ANT) Series</font></h1>

<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">The Auxiliary Navigator Transport Series (ANT for short) was quickly developed after the SDF-1&#39;s landing
in 1999.<span style="mso-spacerun: yes"> </span> The premise was to develop operation familiarity, robotic system engineering, and tactics with inexpensive
robot vehicles prior to the planned introduction of fully robotic vehicles (mecha) based on perceived needs as a result of the initial exploration of the
crashed SDF-1.<span style="mso-spacerun: yes"> </span> Even though the ANT series was to be short lived with retirement planned for the 2009-10 time frame the
basic designs continued to be used well past the 2020s usually by non-UEG aligned entities (mercenaries, independent states, bandits, etc) that wanted cheap
mecha to build and operate in relation to the Robotech mecha.<span style="mso-spacerun: yes"> </span> The UEG... ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (ShadowLogan)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2844</guid>
			<pubDate>Thu, 05 Mar 2009 07:31:14 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Super Dimension CthulhuTech: Southern Cross ]]></title>
			<link>http://disciplesofzor.com/topic/2788/t/Super-Dimension-CthulhuTech-Southern-Cross.html</link>
			<description><![CDATA[ <span id="messtext"><font color="#000000">I recently picked up the <em>CthulhuTech RPG</em> and thought using the original <em>SDC: Southern Cross</em> as a
campaign background might be fun. So far, the system seems to be better thought out than that of Palladium since there is scaled damage. This way you don&#39;t
end up with characters in simple body armor almost as tough as an armored vehicle! Hopefully I will be able to play sometime relatively soon (I&#39;m having to
move back to Atlanta next month.....somewhere I haven&#39;t lived in almost 25 years).
<br>
<br>
<u>Location</u>: Epsilon Eridani Star System
<br>
<u>Planet</u>: Glorie, Colony of Liberte (Proxima Centauri)
<br>
<u>Year</u>: 2533 (12 years after the events of <em>SDC: Southern Cross</em>)
<br>
<br>
In the more than decade since the unleashing of the ProtoZor during the war between the Zor Lords and the Glorians, the planet has become infested with the
sentient parasitic plants. Many of the Glorians have succumbed... ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (Brooklyn Red Leg)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2788</guid>
			<pubDate>Tue, 14 Oct 2008 10:27:20 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ RPG News: "The Royal Treatmeant" ]]></title>
			<link>http://disciplesofzor.com/topic/2736/t/RPG-News-The-Royal-Treatmeant-.html</link>
			<description><![CDATA[ <div style="text-align: center;">
  <img src="http://i200.photobucket.com/albums/aa315/medmapguy/RPG.jpg" alt="image">
  <br>
  <br>

  <div style="text-align: left;">
    Something caught my eye the other day, and it&#39;s the press release for the Role Playing Books:
    <br>
    <span id="n-blurb"></span>

    <blockquote>
      <span id="n-blurb"><strong><br>
      <span style="font-style: italic;">ROBOTECH: THE MASTERS SAGA SOURCEBOOK</span></strong>
      <br style="font-style: italic;">
      <span style="font-style: italic;">This overlooked chapter of Robotech history will finally receive the royal treatment: in-depth coverage and updated
      information with fresh new artwork, including <span style="font-weight: bold;">never-before-published mecha designs</span>. Veteran RPG contributor
      <span style="font-weight: bold;">Jason Marker</span> has already begun research and development for this sourcebook.</span></span>
    </blockquote>I wonder if <span... ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (medmapguy)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2736</guid>
			<pubDate>Wed, 30 Apr 2008 06:40:21 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Southren Cross fans? ]]></title>
			<link>http://disciplesofzor.com/topic/2734/t/Southren-Cross-fans-.html</link>
			<description><![CDATA[ I&#39;ve been reading over at the Palladiumbooks forums about this Royal treatment Palladium is giving the &quot;Masters Era&quot; source book. I&#39;m worried
that some if not all of the statistical errors from the Old version of the era book will remain. Jason Marker(aka Gidieon) is the Author, and his Views on
robotech kinda tow the Line of &quot;What even Lord Tommy says&quot; and I&#39;ve heard some of TY&#39;s Views on the ASC era or the Show.
<br>
I know that ASC fans are used to being steped on, and I want this to not be another time when the Middle Chapeter of Robotech gets Shit on by Hg/Palladium.
<br>
I&#39;m wondering if any other SC fans are willing to step up an be heard by Palladium about this. ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (ColWolfe)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2734</guid>
			<pubDate>Mon, 28 Apr 2008 13:49:58 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Pre-production Mecha? ]]></title>
			<link>http://disciplesofzor.com/topic/2723/t/Pre-production-Mecha-.html</link>
			<description><![CDATA[ <div style="text-align: center;">
  <img src="http://i200.photobucket.com/albums/aa315/medmapguy/ssl2.jpg" alt="image">
  <br>
</div>
<br>
It&#39;s pretty much a given that at this point in time, Tommy Yune is the sole mecha designer for the entire Robotech franchise. He said so as he designed the
&#39;Silverback&#39;, which Protoculture pointed out looked like some kind of gorilla thing.
<br>
<br>
I&#39;m not saying Tommy&#39;s a bad designer, but what do you think should be done with these &#39;filler&#39; mecha? Should Robotech continue to design new
mecha such as the Silverback, or should it (as usual) go back to the old Southern Cross or Mospeada preproduction lineart as a point of reference in designing
stuff? Does rehashing pre-production mecha add legitimacy to Robotech?
<br>
<br>

<div style="text-align: center;">
  <img style="width: 641px; height: 898px;" src="http://i200.photobucket.com/albums/aa315/medmapguy/preprod.jpg" alt="image">
  <br>
</div> ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (medmapguy)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2723</guid>
			<pubDate>Wed, 02 Apr 2008 15:07:06 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Palladium RPG Questions ]]></title>
			<link>http://disciplesofzor.com/topic/2718/t/Palladium-RPG-Questions.html</link>
			<description><![CDATA[ I&#39;ve checked out the Palladium forums, and I&#39;ve been seeing some fairly decent buzz surrounding the RPG book. A few of the folks rag on minute gaming
details, which for me isn&#39;t a big problem since I don&#39;t play it anyway (I think the greatest crime I hear seems to be the utter lack of UEEF
starships).
<br>
<br>
So anyway, I&#39;ve been wondering, from a story standpoint (since that is what I look forward to) - does the RPG present anything compelling to make the book
a must buy? Does it present a more complete or coherent view of the overall Pioneer mission, or the Expeditionary Force and its involvement in the Sentinels
campaign? Does it give a decent explanation to any of the happenings in the Prelude to the Shadow Chronicles comics?
<br>
<br>
If memory serves me, I also heard a long time ago from Kevin Sambieda or someone that the book will focus on Southern Cross. Is this true? Or is it
NewGen/Shadows centric?
<br>
<br>
The thing I keep hearing from the book are... ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (medmapguy)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2718</guid>
			<pubDate>Thu, 27 Mar 2008 07:35:20 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ RPG going to printer! ]]></title>
			<link>http://disciplesofzor.com/topic/2709/t/RPG-going-to-printer-.html</link>
			<description><![CDATA[ RSC is going to the printers tomorrow!  YAAAA!! ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (Alpha 11)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2709</guid>
			<pubDate>Thu, 28 Feb 2008 17:53:02 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ On again, off again: The Condor Veritech(?) ]]></title>
			<link>http://disciplesofzor.com/topic/2706/t/On-again-off-again-The-Condor-Veritech-.html</link>
			<description><![CDATA[ Well,
<br>
<br>
I had thought we actually had this discussion finished years ago. Apparently, I was wrong. Now, according to <a target="_blank" href="http://forums.palladium-megaverse.com/viewtopic.php?t=85254">Gideon at Palladium</a>, Tommy says its not a Veritech, but a Battloid. Funny, why the hell would
they put wings and the forearm engines from the Alpha on the Condor? Then, of course, there were Tommy&#39;s own words in IRC chat several years ago as well as
the 180 degree change in the <em>Invasion</em> comics. The transformable Super Condor is also apparently not proof of anything either.
<br>
<br>
Now, because Deific NMI used the mod hammer to squash the thread (instead of demanding Wolfe to moderate his comments or apologize) there is no way to discuss
this issue at the forums. ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (Brooklyn Red Leg)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2706</guid>
			<pubDate>Mon, 18 Feb 2008 21:06:59 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ EVF-1 Electronic Valkarie ]]></title>
			<link>http://disciplesofzor.com/topic/2702/t/EVF-1-Electronic-Valkarie.html</link>
			<description><![CDATA[ <font face="Times New Roman" size="3"><span style="FONT-SIZE: 12pt"><strong>Background/History:</strong></span></font>
<br>
<font face="Times New Roman" size="3"><span style="FONT-SIZE: 12pt">When the RDF Special Operations units began to look at using the VF-1 two seaters for rapid
response insertion missions where speed was a critical factor, their one big complaint was the number of fighters required to transport a single team and the
time it took to disembark in controlled tests.<span style="mso-spacerun: yes"> </span> Not to mention the availability of two seaters.</span></font><font face="Times New Roman" size="3"><span style="FONT-SIZE: 12pt"><br></span></font><font face="Times New Roman" size="3"><span style="FONT-SIZE: 12pt"><br>
This was quickly overcome by using the detachable cockpit/nose section for VF-1D trainer (that where in storage) to transport team members.<span style="mso-spacerun: yes"> </span> This was seen as an interim solution at best, as these where stock... ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (ShadowLogan)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2702</guid>
			<pubDate>Tue, 05 Feb 2008 11:23:07 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ New Robotech RPG ]]></title>
			<link>http://disciplesofzor.com/topic/2700/t/New-Robotech-RPG.html</link>
			<description><![CDATA[ <p>So it looks like the new RPG will be out in about a month or so.  Who all is going to get it?  I am looking forward to it, and will be getting it
myself.</p> ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (Alpha 11)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2700</guid>
			<pubDate>Mon, 04 Feb 2008 07:15:16 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Working on Compilation of Protoculture Addicts articles for Robotech RPG. ]]></title>
			<link>http://disciplesofzor.com/topic/2676/t/Working--Compilation--Protoculture-Addicts-articles--Robotec.html</link>
			<description><![CDATA[ I scanned these in years ago, and made substantial alterations to them. I&#39;ll be putting together a PDF of these files (my heavily altered ones, and a
select few of the others with minor alteration as an extra) in the next couple weeks.
<br>
<br>
However, I need help with one article - ironically it&#39;s one I created myself as a continuation of one from the collection - The random hit location tables.
<br>
<br>
In addition to the 3 articles (compiled into one) from PA, I also did random hit locations for most of the other mecha that were not in the magazine or RPG
Book Two - EXCEPT....
<br>
<br>
I never got around to doing the charts for my ABP-Z4, the new mecha Breaux added to the second edition of Return of the Masters, or the mecha from
&quot;Lancer&#39;s Rockers&quot;
<br>
<br>
While I&#39;ll attempt to do these myself, if anyone wants to volunteer to create some of these, it would be appreciated.
<br>
<br>
I can provide the PA versions of the Alpha and Logan charts, if you... ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (Basara 549)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2676</guid>
			<pubDate>Tue, 15 Jan 2008 01:11:37 PST</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ [SilCore Conversion]Excalibur, MBR-04-Mk VI ]]></title>
			<link>http://disciplesofzor.com/topic/2654/t/-SilCore-Conversion-Excalibur-MBR-04-Mk-VI.html</link>
			<description><![CDATA[ <p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><strong style="mso-bidi-font-weight: normal">Name:</strong> Excalibur<span style="mso-tab-count: 8">          
                                                                                 </span></p>

<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><strong style="mso-bidi-font-weight: normal">Production Code:</strong> MBR-04-Mk VI<span style="mso-tab-count: 8">                                                                                     </span></p>

<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><strong style="mso-bidi-font-weight: normal">Origin:</strong> United Earth Government, Earth<span style="mso-tab-count: 7">                                                                             </span></p>

<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><strong style="mso-bidi-font-weight: normal">Manufacturer:</strong> Vickers/Chrysler<span style="mso-tab-count: 8">... ]]></description>

			<!-- optional elements -->
			<author>feeds@kickapps.com (CavScout)</author>
			<guid isPermaLink="true">http://disciplesofzor.com/topic/2654</guid>
			<pubDate>Sat, 24 Nov 2007 21:08:22 PST</pubDate>
			<!-- extensions -->

		</item>
    <!-- end items -->

  </channel>
</rss>